| First Look - Aion-The Tower of Eternity |
As if they were enough that NCsoft games list at E3 2006 was pretty poor in quality titles, most of their promising MMO - Aion: The Tower of Eternity - was initially promised only players in Asia. Fortunately, even if the game is created NCsoft studios in Seoul, it will still be for the whole world. A decision logic as possible, given that none of the other titles failed to make sense at E3: Dungeon Runners no (sorry clone of WoW), nor Tabula Rasa (it would not hurt a second re-design complete), Exteel no (Mecha too much for my taste), or have not demonstrated Soccer Fury knows what potential projects were presented as one about two years ago (Lineage II, City of Heroes, Guild Wars). And look, so what's left of them offer high-fantasy MMORPG in the oriental style, Aion. You understand very well why once you see this superb and E3 trailer, if you've already seen. Whether you're a fan of inviting landscapes or inviting female characters, as you did not stop a moment to salivate over the impressive visual goodies, rendered by the graphics engine "Crytec" (not, Crytek HE others). And not only is the graphics that promises to highlight in this game. Atmospheric effects, although present and other MMORPGs, will have a real impact on gameplay in Aion. A water-caste under a heavy rain spell, for instance, will receive a handsome bonus, while fire-based attacks will be less effective in such circumstances. On a much larger scale, producers prepare some ambitious ideas, like "user-driven storylines" ,Or gameplay "PvPvE (vs. player. Vs. player. Environment) - as angels or demons controlled by players will start to gain some ground before the other, the computer will automatically release the Dragons faction head leading to the balance in May. |