| Introduction of Aion |
Three ethnic strife in the world - NCsoft absorb the "World of Warcraft" and other games (Aion Gold) in the camp, set on the successful experience of power for "Aion" Design for a "family", "Mo Zu" and "Dragon", the story revolves around three to start the war , can achieve large-scale "race vs race." Players can become a day of family or Mozu, while Dragon is the monster and NPC. However, "Aion" in the three races are not always hostile. Days of family and Mozu can work to attack the Dragon, NPC can also be incorporated as a companion to narrow the scope of the territory of hostile players. Pure PvP game is not so simple, how to dispose of third force will be "Aion" the key to large-scale PvP. Under such a setting, "Aion" in PvP combat will become complicated apparently, the balance will be the development team will address the important issue. Flying is very fun(aion online gold), there are restrictions and you can fall to your death very easily. The challenge of that is very fun. On top of that, in non-fly zones, you can still glide and if you are good at controlling it , you can glide really far even on flat surfaces. Incomparable graphics which continues to blow our mind. Not just the graphics, but the character(aion Kinah) models too. Every item shows up on your character, even earrings! The guild tabards look very cool, hanging off 1 shoulder instead of the cliche cloak. Crafting is neither good nor bad. You have a chance to fail , but it's a grindfest to the extreme. and you can even use that to upgrade it again. That makes things very exciting when it happens. There are many unique surreal environmental aspects of the game(aion money)- such as a massive floating whale-like creature soaring slowly through the air, or will-o-wisps gleaming in a forest. This definitely adds to the experience, as small as it may seem. |